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Artwork variants

3 printings of BT16-077. They are the same card for deck building — any of them fills the slot.

BT16-077 SR
BT16-077_P1 SR
BT16-077_P2 SR

Dinobeemon

BT16-077 Digimon Purple Red SR
Level
Lv.5
Play Cost
8
DP
8,000
Form
Ultimate
Attribute
Free
Traits
Mutant
Digivolves From
Lv.4 · Purple/Red · digimon · Cost 4
Set
BT16

Effect

[DNA Digivolution] Purple Lv.4 + red Lv.4: Cost 0 Digivolve unsuspended with the 2 specified Digimon stacked on top of each other.

Raid Partition (purple Lv.4 & red Lv.4)

When Digivolving If DNA digivolving, you may play 1 level 5 or lower Digimon card with the [Free] trait from your trash without paying the cost. Then, 1 of your Digimon may gain Rush for the turn and attack a player.

Inherited Effect

Partition (purple Lv.4 & red Lv.4) (When this Digimon with each of the specified digivolution cards would leave the battle area other than by your effects or a battle, you may play 1 each of the specified cards without paying the costs.)

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Printed In

  • LIMITED CARD PACK ANOTHER KNIGHT [LM-07] Mar 2026
  • BEGINNING OBSERVER [BT-16] May 2024
See the full BT16 card list

Rulings for Dinobeemon

Official clarifications published for this card.

Can I use this card's [When Digivolving] effect to give <Rush> to 1 of my Digimon, but then choose to not attack with that Digimon?Feb. 28, 2025 Updated

No, you can't. The Digimon that was given <Rush> by this effect must attack if possible.

25 June 2025

If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?

You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.

25 June 2025

I used [BT16-091 Beastly Storm Dance of Affection]'s effect to DNA digivolve into this card, then I used [BT16-091 Beastly Storm Dance of Affection]'s effect to attack. At such times, can a Digimon played using this card's [When Digivolving] effect gain <Rush> and attack?Jun. 28, 2024 Updated

Because [BT16-077 Dinobeemon] is already using [BT16-091 Beastly Storm Dance of Affection]'s effect to attack, a played Digimon can gain <Rush>, but it can't use this card's effect to attack.

25 June 2025

If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?

You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.

25 June 2025

Can I use this card's [When Digivolving] effect to give <Rush> to 1 of my Digimon, but then choose to not attack with that Digimon?Feb. 28, 2025 Updated

No, you can't. The Digimon that was given <Rush> by this effect must attack if possible.

25 June 2025

I used [BT16-091 Beastly Storm Dance of Affection]'s effect to DNA digivolve into this card, then I used [BT16-091 Beastly Storm Dance of Affection]'s effect to attack. At such times, can a Digimon played using this card's [When Digivolving] effect gain <Rush> and attack?Jun. 28, 2024 Updated

Because [BT16-077 Dinobeemon] is already using [BT16-091 Beastly Storm Dance of Affection]'s effect to attack, a played Digimon can gain <Rush>, but it can't use this card's effect to attack.

25 June 2025

If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?

You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.

13 June 2025

If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?

You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.

13 June 2025

If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?

You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.

13 June 2025

More from BT16

Full set list
Dinobeemon BT16-077