Artwork variants
3 printings of BT16-077. They are the same card for deck building — any of them fills the slot.
Dinobeemon
- Level
- Lv.5
- Play Cost
- 8
- DP
- 8,000
- Form
- Ultimate
- Attribute
- Free
- Traits
- Mutant
- Digivolves From
- Lv.4 · Purple/Red · digimon · Cost 4
- Set
- BT16
Effect
[DNA Digivolution] Purple Lv.4 + red Lv.4: Cost 0 Digivolve unsuspended with the 2 specified Digimon stacked on top of each other.
Raid Partition (purple Lv.4 & red Lv.4)
When Digivolving If DNA digivolving, you may play 1 level 5 or lower Digimon card with the [Free] trait from your trash without paying the cost. Then, 1 of your Digimon may gain Rush for the turn and attack a player.
Inherited Effect
Partition (purple Lv.4 & red Lv.4) (When this Digimon with each of the specified digivolution cards would leave the battle area other than by your effects or a battle, you may play 1 each of the specified cards without paying the costs.)
Track this card
Record how many copies of BT16-077 you own and DigiFoundry shows which are in decks, which are up for trade and which are actually available.
Printed In
- LIMITED CARD PACK ANOTHER KNIGHT [LM-07] Mar 2026
- BEGINNING OBSERVER [BT-16] May 2024
Rulings for Dinobeemon
Official clarifications published for this card.
Can I use this card's [When Digivolving] effect to give <Rush> to 1 of my Digimon, but then choose to not attack with that Digimon?Feb. 28, 2025 Updated
No, you can't. The Digimon that was given <Rush> by this effect must attack if possible.
25 June 2025
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?
You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.
25 June 2025
I used [BT16-091 Beastly Storm Dance of Affection]'s effect to DNA digivolve into this card, then I used [BT16-091 Beastly Storm Dance of Affection]'s effect to attack. At such times, can a Digimon played using this card's [When Digivolving] effect gain <Rush> and attack?Jun. 28, 2024 Updated
Because [BT16-077 Dinobeemon] is already using [BT16-091 Beastly Storm Dance of Affection]'s effect to attack, a played Digimon can gain <Rush>, but it can't use this card's effect to attack.
25 June 2025
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?
You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.
25 June 2025
Can I use this card's [When Digivolving] effect to give <Rush> to 1 of my Digimon, but then choose to not attack with that Digimon?Feb. 28, 2025 Updated
No, you can't. The Digimon that was given <Rush> by this effect must attack if possible.
25 June 2025
I used [BT16-091 Beastly Storm Dance of Affection]'s effect to DNA digivolve into this card, then I used [BT16-091 Beastly Storm Dance of Affection]'s effect to attack. At such times, can a Digimon played using this card's [When Digivolving] effect gain <Rush> and attack?Jun. 28, 2024 Updated
Because [BT16-077 Dinobeemon] is already using [BT16-091 Beastly Storm Dance of Affection]'s effect to attack, a played Digimon can gain <Rush>, but it can't use this card's effect to attack.
25 June 2025
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?
You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.
13 June 2025
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?
You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.
13 June 2025
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?
You first process the part of this card's effect after "then." You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks. After that, the [On Play] effect of the played card will activate before the counter timing.
13 June 2025